

Fixed mismatch error occurring in Search and Destroy on some maps. Fixed the non balanced teams balancing on map change. Added a new playstyle - a mix of both the existing playstyles. Bots may flank/spread out a little more. Revised knifing function, no long range kills. (can be turned on or off with svr_pezbots_chatter 0.) Bots will use extra character models as well as the stock ones - can be turned on with svr_pezbots_modelchoice 1. Also added a few extra character models such as Capt. You can now choose which character model you wish to use. Added model select menu (escape > choose model). (can be disabled with svr_pezbots_useperks 0) Bots will now choose perks upon spawning. Bots will now throw stun, flash and smoke grenades. Dropped weapons from bots should now have more ammo. Bots will now choose attachments for weapons. PeZBOT v011p has been released for Call of Duty 4 So watch this space, and hopefully 009p will be released some time in the very near future. It was released worldwide on November 10, 2009, for Microsoft Windows, the. It is the sixth installment in the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare. I will be testing 009p in its current state then report back to mod team to let them know if I have any problems. Call of Duty: Modern Warfare 2 is a 2009 first-person shooter game developed by Infinity Ward and published by Activision. Two guys, ATB and Lord Gannondorf, have taken over development of PeZBOT for CoD 4, so they will keep it alive for now. Pezzalucifer (the original creator of PeZBOT) is no longer working on this particular version of the mod as he is too busy with his day to day work, but he has confirmed he will port the mod over to Call of Duty Modern Warfare 2 when it is released later this year. Bots have a 0.25-1.0 second delay before firing. Bots have a 1/2 chance to either crouch and fire at enemies or stand and fire. Bots now use most of the ladders in the maps. I've been sent a pre release copy of PeZBOT 009p (for CoD4) for testing.Ĭurrently the next release (009p) includes the following: over and over again, and it was watching killcams that showed me what was up along with spectating in hardcore.Update on the development of PeZBOT version 009p for CoD4 Plus plus when i started out I had my ass handed to me repeatedly. but seriously why would you want to play against some crash test dummies that rotate and try to shoot mosquitos in the air? i have seen enough "bot" lobbies im trying to lay off the smokes these days so i can be a little edgy. Originally posted by ^1Jack ^8the ^7Ripper:thats me man. over and over again, and it was watching killcams that showed me what was up along with spectating in hardcore. and more than likely it is to "level up" or to "unlock" something.and im pretty sure the developers engineered the unlocking of attachments and weapons the way they did. there is plenty of learning in spec ops or the main game. the bots spin in circles and shoot at random. Plus for real?!? what exactly is someone using a bot mod lobby for anyhow? it cant be to learn the game or get experience playing. these players then get resucked into these bs lobbies OVER AND OVER AGAIN and either accept this bs as the state of affairs in mw2 these days and play in whatever forcehost mod the host is running or they just uninstall. this is a BIG DEAL because most players dont understand how to look up ip addresses and add a firewall or iptables rule.

mainly because it is usually US players that run these mods, which then take what could have been an all player low ping game and ruin it by sucking in all the US players that would have been in said game. Maybe you arent bothered by the number of modded lobbies, but i am. Plus when people run those bot mods they suck in honest players into a ♥♥♥♥♥♥♥♥ lobby.
